Welcome, Guest
Username: Password: Remember me

TOPIC: Version 1.5

Version 1.5 1 year 4 months ago #1

  • Samardac
  • Samardac's Avatar
  • Offline
  • Rocket 3F Team
  • Posts: 1507
  • Thank you received: 200


Hello everybody! New 1.5 version is here!

We introduced Render!!!
Also! We introduced Field of View, Shadow Catcher, Lights and many other stuff...!
Also! Now Rocket 3F Pro version costs only 79 EUR!!! And Basic version is Free of Charge!!!
You can upgrade from:
- Free to Basic for Free!
- If you bought Basic version before this date, you can upgrade to Pro Version only for 49 EUR!!! Just write me email and we will do it (This email address is being protected from spambots. You need JavaScript enabled to view it.).
Also! We have new, very good changes of licences, check them here and you will love them!!!:
www.rocket3f.com/#Home-Plans-Get

Other updates:
* AO and Shadow options are added to this tool, View > Snap Shot > Take snapshot. This makes it possible to do a quick realistic looking rendering.
* View > Snap Shot > Set/Clear/Toggle ShadowHolder Flag. If ShadowHolder flag is set on an object, when taking snapshot, only the shadow area of the object will be drawn.
* A new basic streamline tool, Adjust Static MatCap UV Scale. A static matcap can be set by assigning a cube matcap to an individual object. This tool is used to set the uv scale for selected objects by dragging cursor in viewport.
* View > AO Enabled. This option will drop viewport frame rates sharply due to multiple off screen renderings.
* View > Fog Enabled.
* Edit > Preference > Colors > Viewport Colors > Fog.
* 3 new basic streamline tool, Adjust FogStart/End/Intensity.
* Value input feature is added to these basic streamline tools, Axis_Move Axis_Rotate Axis_Scale Plane_Scale Tweak_Scale Polygon_Extrude_AverageNormal Polygon_Extrude_PolygonNormal Edge_Extrude_Face Normal_Direction Shell. Once transforming activated, it is possible to type in value then hit Enter key to apply, while mouse button is still being depressed. The input value will be displayed at top-left of viewport.
* Edit > Preference > General > Manipulator core size.
* A new basic streamline tool, Border Offset. Move selected border vertices in open edge normal directions.

* Edit > Preference > Viewport > FOV.
* A new streamline basic tool, Viewport FOV.
* View > Reset FOV.
* This tool is improved, View > Take Snap Shot.
* View > Save Snapshot.
* Geometry > Create > Deform > Spline Modify(Simple/Taper/Twist). If opened in subobject modes, they can be used for partial deforming.
* Some bug fixings.

* Edit > Options > File Format Options > fbx > Map scene hierarchy to Fbx hierarchy/Map Fbx hierarchy to scene hierarchy. It makes it possible to transfer scene hierarchy between applications.
* Boolean tool is improved. It is faster and more reliable.
* Subobject mode > Geometry > Common Command n Tools > Align > Surface Alignment > Offset.
* Object hierarchy tree view > context menu > Copy.
* File > Open Object Library > Copy.
* Library object can be dragged into scene.
* 3 new basic streamline tools. Generic Tools > Mixed Tools > Paste Object, Paste Object(PositionOnly), Paste Object(RandomOrientation). Paste copied object at snapping point. Drag to scale. 1/2/3 + Drag to rotate X/Y/Z. The source object can be copied in either object library window or object hierarchy window.
* Edit > Customize > Tools > Common Modeling Shortcut Tools > Paste Object. Paste copied object onto surface under cursor or scene origin. The source object can be copied in either object library window or object hierarchy window.
* Edit > Preference > Option 2 > Modeling > MatCap assignment undo/redo enabled.
* Edit > Preference > Option 2 > Modeling > MatCap dragdrop assignment works only on all selected objects.
* A new option for subobject "Circularize_Selection" streamline basic tool. To cycle edge circle loop direction, tap Alt key.
* Some bug fixings.


*****Just want to remind how to use this new Import/Export features of Windows and groups.
Now we implement Render tools, but after you update you may chose - Use your settings instead of new Factory. So in this situation will not see these new Buttons. Use button Config(Bottom right corner) to switch to Factory settings. Than go to Enter Customization (Right Click on Panel) go other the group, Right Click - Export Group. No use button Config again to switch to your settings, create new group, and import Brush group. So it will import all buttons and tools!
This is cool way to keep your settings and at the same time get new tools with UI from us!
I exported that group and attached it to this post for you!

Download:
www.rocket3f.com//downloads/Rocket3F_Setup.exe

Happy modeling!!!

This message has an attachment file.
Please log in or register to see it.

Last Edit: 1 year 4 months ago by Samardac.
The administrator has disabled public write access.

Version 1.5 1 year 4 months ago #2

  • mkdm
  • mkdm's Avatar
  • Offline
  • Platinum Member
  • Posts: 784
  • Thank you received: 15
AMAZING!!!!!

I already knew this new version because I took part to the long beta testing period, but it's great to see that it's now an official version!

Thanks.
The administrator has disabled public write access.

Version 1.5 1 year 4 months ago #3

  • Cless
  • Cless's Avatar
  • Offline
  • New Member
  • Posts: 1
Finally! Have been waiting so long! :woohoo:
The administrator has disabled public write access.

Version 1.5 1 year 4 months ago #4

  • Pilou
  • Pilou's Avatar
  • Offline
  • Pilou 3F!
  • Posts: 425
  • Thank you received: 22
French Site, French Forum, little publicity over the 3D world done! :)
Last Edit: 1 year 4 months ago by Pilou.
The administrator has disabled public write access.
The following user(s) said Thank You: Samardac

Version 1.5 1 year 4 months ago #5

  • fbc91
  • fbc91's Avatar
  • Offline
  • New Member
  • Posts: 3
Nice! Will you be making a video of the new features?
The administrator has disabled public write access.